@startuml
sprite $landmark [48x48/16] {
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000000000000000039FFFFFFFFFFFD710000000000000000
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
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000000000000000000000000000000000000000000000000
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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000000000000000000000000000000000000000000000000
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}


!define FA5_LANDMARK(_alias) ENTITY(rectangle,black,landmark,_alias,FA5 LANDMARK)
!define FA5_LANDMARK(_alias, _label) ENTITY(rectangle,black,landmark,_label, _alias,FA5 LANDMARK)
!define FA5_LANDMARK(_alias, _label, _shape) ENTITY(_shape,black,landmark,_label, _alias,FA5 LANDMARK)
!define FA5_LANDMARK(_alias, _label, _shape, _color) ENTITY(_shape,_color,landmark,_label, _alias,FA5 LANDMARK)
skinparam folderBackgroundColor<<FA5 LANDMARK>> White
@enduml